Flibitz is Very Close to Release

Things are happening. Bugs are getting fixed, the iOS release is getting closer, and this blog post is being written in passive voice because my college English professors can’t tell me what to do anymore. I apologize for being so terribly inconsistent about keeping up with this blog. Technically, I …

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Can’t Blog…Working

I really, can’t blog tonight. I would love to, but I just can’t because I’m busy putting the finishing touches on Flibitz. If I did have time to blog, I would tell you that I’m less than one week away from submitting the game for app store review! I would …

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Building Levels with My Son

I just finished making the last of the levels for our upcoming iOS game, Flibitz. Actually, I should say we finished the levels, because I had some help. My eight year old son, Andrew, sat by my side today for several hours, offering ideas and suggestions. He even designed one …

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Makin’ Levels

Yup…that’s what I’m doin’…makin’ levels, from sunup to sundown. Makin’ levels lickety split, faster ‘n a tumbleweed in a torn-nader!!! Sorry, I’ve recently gotten back into playing the Deadlands tabletop RPG, and the voice in my head has turned into that of a cowboy/gunslinger/ghost rock prospector. I will try to …

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