Live from Barsaive: Episode 24

We’re back for more Parlainth!

Highlights Include:

  • Chad has a cold but powers through it because he is a trooper
  • Wrapping up our discussion of Haven
  • Where to stay while you’re in town
  • How to choose an adventuring guild

Parlainth: The Forgotten City box set (FASA Store)
Legends of Barsaive living campaign (FASA Store)

  • Telarus, KSC

    Sweet. Welcome back. 🙂

    • Thanks. We’re going to do our best to stick to at least a semi-regular schedule going forward. The plan is to record an episode or two this weekend, so we should have another one out fairly soon.

  • Lou Prosperi

    Welcome back! I started listening to this episode this morning. Glad you survived 2017, and hope 2018 is better!

    • Thanks! It’s good to be back.

    • Lou Prosperi

      I finished listening on Friday. Good stuff, but I think I missed the “theme park” reference. I listen in the car and may have been distracted. Can you summarize?

      • I think what Rachel meant was that Parlainth was designed not just for functionality, but purposefully to give visitors a sense of wonder, to win them over to Thera. So they were thinking about the same kind of things that a theme park designer would…how to create specific moods in different spaces, etc.

        Probably not the best comparison, but I think that was the idea.

  • Matthew Holtz

    Thanks for doing another great podcast. I am just starting up a campaign and i wanted to do a lot in Parlainth . So this series could not come at a better time.

    • Cool! I’m glad the timing is working out for you. I’ve got another episode ready to post (probably tonight), where we start getting into details about the ruins. I originally didn’t plan on spending two episodes on Haven, but there is so much valuable info there. It gives the GM a lot to work with.