Live from Barsaive: Episode 23

We are back! In our first post-Irma episode, we continue our journey through Parlainth.

Highlights Include:

  • Parlainth’s return to the world
  • The founding of Haven
  • Torgak attacks adventurers, and other misstatements by Chad and Rachel

The Game Cave
The Game Keep
“FASA Official” Discord- Office Hours
“Earthdawn-Westmarches” Discord
Legends of Barsaive living campaign (FASA store)

  • Lou Prosperi

    Glad to have you back! Another fun episode.

    When you were talking about the PCs having to pay the Haven Gate guards if they have to fight any creatures that come through the gate, a scenario like the following came to mind:

    The PCs come back into Haven, being chased by some critters and what appears to be a Name-Giver (yes, I still hyphenate this word!) of a sort, and the guards move to help. As the guards take up arms, they sigh as if to say, “this again?” and start to dispatch the critters, but then the Name-Giver unleashes an arcane blast of some sort that kills one or more of the guards and then vanishes, thanking the PCs for letting him out of Parlainth.

    I have no idea who the “Name-Giver” is and how/why he was imprisoned. I leave it to the GM to decide those details, as well as how the PCs lead to its escape….

    Thanks!

    Lou

    • That does sound fun. Another twist on this idea would be a Horror that does some kind of spell, not just to disguise itself as a Name-Giver, but to disguise the players as horror constructs. The players would have to convince the guards that they are not really cadavermen (or whatever) or dispel the magic before the guards take them out.