Live from Barsaive: Episode 20

Orange D20

Special Ludum Dare episode! We’re taking a one-episode break from talking about Earthdawn, to discuss our experience of participating in the Ludum Dare 39 game jam. You can download our print-n-play tabletop game, “You Can’t Handle the Tentacles” from this page. Episode Highlights: Rachel is tired and loopy this time …

Continue reading

Live from Barsaive: Episode 3

Orange D20

Episode 3 Highlights: Part 2 of 3 in our series on the Twilight Peaks setting How chiropractors are like highland trolls 1879: Go pledge the Kickstarter even though Chad botched the explanation of the game Chad’s experience of making one game per month for an entire year www.onegameamonth.com Kickstarter campaign …

Continue reading

Building Levels with My Son

I just finished making the last of the levels for our upcoming iOS game, Flibitz. Actually, I should say we finished the levels, because I had some help. My eight year old son, Andrew, sat by my side today for several hours, offering ideas and suggestions. He even designed one …

Continue reading

Did I Fall Off the Face of the Earth or Something?

No. I did not. But since I have not written a game, or even a blog post, since completing #1GAM back in February, I thought I should post something that serves two purposes: offering flimsy excuses for my absence, and letting you know what we’ve got coming up. In the …

Continue reading

Postmortem: Fun With Asthma

Well, here we are, at the end of my One Game a Month challenge. Once per month, for twelve months in a row, I have managed to finish a game. Looking back on it, I’d say some were good and some were…errr…less good. Not a single one is half as …

Continue reading

Postmortem: The Game of Misery

Production of this month’s game was a little strange. It went well, and it didn’t. If you would like to give “The Game of Misery” a try, CLICK HERE. If not then… well that’s just kind of rude. Don’t you know how much work I put into this? I think …

Continue reading

Postmortem: Roller Bomber

I’m really happy with how this game turned out. For some reason, this one just kind of flowed, which is a welcomed change from last month’s game, which was like pulling proverbial teeth. (Proverbial teeth are even harder to pull than regular teeth, I’ve been told.) If you’d like to …

Continue reading

Postmortem: Flop ‘N Swim

This was kind of a rough month for my one game a month challenge. I’ve had some months where I had to really stretch myself to finish a game, but this is the first time I’ve struggled to start a game. I don’t know why, but I just couldn’t settle …

Continue reading

Postmortem: Arctic Runner

Well, I went and fell off the blogging wagon—haven’t posted anything since Ludum Dare. Sorry about that. There—I’ve admitted my mistake, and I’m blogging again now. So let’s just put this whole thing behind us and never speak of it again, okay? You’re not perfect either, you know. Remember that …

Continue reading

Postmortem: Journey to the Center of the Sun

I had a lot of fun making “Journey to the Center of the Sun.” The current oneGameAMonth.com theme is “Solar”. For some reason, that made me think of a guy hopping into a rocket and flying it into the sun. Because of this strange concept, I decided that some weird, …

Continue reading