Starting a Tabletop / App Hybrid Game Project

Computer keyboard with backlight glowing.

I’m officially starting a new project today. This is an idea that I have been kicking around, in one form or another, for several years now. The concept is still very nebulous, but it’s starting to shape up. I regret that I did not blog more actively while doing one …

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Roadmap for Becoming a Professional Programmer

Computer keyboard with backlight glowing.

This post is a heavily-adapted version of a Reddit reply that I made to a computer science student who was struggling with learning the C language. If you’re interested, you can find the original version HERE. There’s a Map in the Glovebox I didn’t go to college for computer science. …

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Flibitz Update and a New Podcast

Computer keyboard with backlight glowing.

I have, yet again failed to update the blog on an even slightly acceptable basis. No excuses, I just didn’t get it done. But things have been happening. We released Flibitz in the App Store. Currently it is only available for iPads (all versions), but we have decided to release …

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Flibitz is Very Close to Release

Things are happening. Bugs are getting fixed, the iOS release is getting closer, and this blog post is being written in passive voice because my college English professors can’t tell me what to do anymore. I apologize for being so terribly inconsistent about keeping up with this blog. Technically, I …

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Can’t Blog…Working

I really, can’t blog tonight. I would love to, but I just can’t because I’m busy putting the finishing touches on Flibitz. If I did have time to blog, I would tell you that I’m less than one week away from submitting the game for app store review! I would …

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Building Levels with My Son

I just finished making the last of the levels for our upcoming iOS game, Flibitz. Actually, I should say we finished the levels, because I had some help. My eight year old son, Andrew, sat by my side today for several hours, offering ideas and suggestions. He even designed one …

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Makin’ Levels

Yup…that’s what I’m doin’…makin’ levels, from sunup to sundown. Makin’ levels lickety split, faster ‘n a tumbleweed in a torn-nader!!! Sorry, I’ve recently gotten back into playing the Deadlands tabletop RPG, and the voice in my head has turned into that of a cowboy/gunslinger/ghost rock prospector. I will try to …

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Did I Fall Off the Face of the Earth or Something?

No. I did not. But since I have not written a game, or even a blog post, since completing #1GAM back in February, I thought I should post something that serves two purposes: offering flimsy excuses for my absence, and letting you know what we’ve got coming up. In the …

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Postmortem: Fun With Asthma

Well, here we are, at the end of my One Game a Month challenge. Once per month, for twelve months in a row, I have managed to finish a game. Looking back on it, I’d say some were good and some were…errr…less good. Not a single one is half as …

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Postmortem: The Game of Misery

Production of this month’s game was a little strange. It went well, and it didn’t. If you would like to give “The Game of Misery” a try, CLICK HERE. If not then… well that’s just kind of rude. Don’t you know how much work I put into this? I think …

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