Building Levels with My Son

I just finished making the last of the levels for our upcoming iOS game, Flibitz. Actually, I should say we finished the levels, because I had some help. My eight year old son, Andrew, sat by my side today for several hours, offering ideas and suggestions. He even designed one …

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Makin’ Levels

Yup…that’s what I’m doin’…makin’ levels, from sunup to sundown. Makin’ levels lickety split, faster ‘n a tumbleweed in a torn-nader!!! Sorry, I’ve recently gotten back into playing the Deadlands tabletop RPG, and the voice in my head has turned into that of a cowboy/gunslinger/ghost rock prospector. I will try to …

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Did I Fall Off the Face of the Earth or Something?

No. I did not. But since I have not written a game, or even a blog post, since completing #1GAM back in February, I thought I should post something that serves two purposes: offering flimsy excuses for my absence, and letting you know what we’ve got coming up. In the …

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Postmortem: Fun With Asthma

Well, here we are, at the end of my One Game a Month challenge. Once per month, for twelve months in a row, I have managed to finish a game. Looking back on it, I’d say some were good and some were…errr…less good. Not a single one is half as …

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Postmortem: The Game of Misery

Production of this month’s game was a little strange. It went well, and it didn’t. If you would like to give “The Game of Misery” a try, CLICK HERE. If not then… well that’s just kind of rude. Don’t you know how much work I put into this? I think …

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Postmortem: Roller Bomber

I’m really happy with how this game turned out. For some reason, this one just kind of flowed, which is a welcomed change from last month’s game, which was like pulling proverbial teeth. (Proverbial teeth are even harder to pull than regular teeth, I’ve been told.) If you’d like to …

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Postmortem: Flop ‘N Swim

This was kind of a rough month for my one game a month challenge. I’ve had some months where I had to really stretch myself to finish a game, but this is the first time I’ve struggled to start a game. I don’t know why, but I just couldn’t settle …

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Postmortem: Arctic Runner

Well, I went and fell off the blogging wagon—haven’t posted anything since Ludum Dare. Sorry about that. There—I’ve admitted my mistake, and I’m blogging again now. So let’s just put this whole thing behind us and never speak of it again, okay? You’re not perfect either, you know. Remember that …

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Postmortem: Hero Stomp (Ludum Dare 33)

Ludum Dare 33 was a ton of fun! (Actually, it’s not over yet because now that I’m semi-rested, I am starting to play some games that other people made.) You can play “Hero Stomp” from the Ludum Dare website or from this site’s “Experimental Games” section. I had a few …

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Game Jam Prep Tips

With Ludum Dare just a few days away, I thought it would be a good idea to post some ideas about how to prepare for a game jam. So in no particular order, here they are: Read this book: “Game Jam Survival Guide”, by Christer Kaitila. It’s a quick read, …

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